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Class 1 : Drummer (Production)

  • Understanding a drum kit.

  • How to use drummer in logic?

  • Changing drum kits to suit your production

  • Accessing independent volume control (for eg: cymbals, hi-hats, snare, bass drum)

  • Overview of the drummer wave

  • Overview of drum editor

  • Changing the drummer performer

Class 2: Editing Drummer (Producton)

  • Selecting different drum sounds to be played for a groove (bass drum, snare, hi-hat, toms etc.)

  • Dynamic control of drums (for eg: soft, loud)

  • Technicality of drummer (simple, complex)

  • How to mix and match these 4 parameters for a dynamic performance

  • How to dynamically treat a song (for eg: intro- soft and simple, coda- loud and complex)

  • Adding percussions to drums (for eg: claps, shaker, tambourine)

  • What is Follow?

  • Using different sliders

  • Adding swing to the drummer 

  • Adding or subtracting  fills

Class 3 : Musicality Part-4 (Instrument)

  • What is a chord progression

  • Basic and Extended chord options for one note

  • What are suspended chords?

  • Adding warmth to a chord using sus2

  • Changing colour and feel of a melody through chord progression

  • Understanding Popular Genres (Rock/Pop /Hip-Hop/Trap/R&B /EDM/House/Dubstep/Big Room/Punjabi /Bollywood)

Class 4 : Recording Acoustic Guitar Live (Engineering)

  • Different types of guitars 

  • Basic miking technique for an acoustic guitar recording

  • Difference between steel string, nylon string and 12 string guitar 

  • Using 2 to 3 mic’s for recording acoustic guitar

  • Double tracking guitars 

  • Using the right EQ for guitars to stand out in a mix

  • Using the right kind of reverb to suit the genre of the song

Class 5 : Stylus RMX (Groove Creator) (Production)

  • Overview the edit page

  • Accessing core library, expanded libraries and user libraries

  • What are groove elements?

  • Accessing sound menus (Independent Sounds)

  • How to setup a quick drum session using example groove menus?

  • Using Half time and Double time 

  • Using MIDI File

  • Accessing Slice and Groove menu

  • Accessing Trigger mod (for eg: immediate, next beat, next bar)

Class 6 : Stylus RMX (Effects & Mixer) (Production)

  • Assigning 8 sub channels on one software instrument in arrange window

  • How to use 8 channel multi-track of Stylus RMX?

  • Choosing the right effects for your grooves.

  • Understanding hierarchy of effects(for eg: Compressor, EQ, Reverb/Delay)

  • What are insert effects?

  • What are AUX effects?

  • What are Master effects?

  • Using level, pan and AUX’s of every channel independently

  • Understanding trigger indicators of 8 channel

  • Creating and Accessing Multis

  • Saving and Loading presets

  • Creating user Multis

Class 7 : Channel Strip (Arrange Window) (Instrument)

  • Accessing legacy Instruments (Logic)

  • Easy access to essential instruments to start your production

  • Accessing garage band sounds

  • What are Jam-packs?

  • Shortcuts to next or previous sound.

  • How to reset, delete, save, copy channel strip

Class 8 : Recording Electric Guitars Live (Engineering)

  • Recording electric guitars through a processor

  • Recording electric guitar miking an amplifier

  • How to record electric guitars using logic Plugins

  • Difference between clean, distortion, overdrive, and Wah effects

  • Overview of amp designer

  • Overview of Pedal Board

  • Customisation of Pedal Board

  • Choosing the right sound for the right section in a song (for eg: verse- clean, chorus- distortion)

  • Using the right reverb and delay to suit the song

Class 9: Background Music (Production)

  • Understanding the genre of the film (Romantic/Thriller)

  • Creating an appropriate main theme

  • Creating variations of the main theme(romantic section/thrill section/chase section)

  • Differentiating BGM from sound design

  • Choosing the appropriate instrument to add emotion to the scene

  • Using surround space

Class 10 : Ultra-beat & Es2 Soft-Synth (Production)

  • Accessing different patches and drum sounds (ultra beat)

  • Change independent pan and volume control (Ultra beat)

  • Add swing (Ultra-beat)

  • Lfo settings (Ultra-beat)

  • Adjust pitch bend and after touch (Ultra-beat)

  • Add remove saturation (Ultra-beat)

  • Adjusting attack release ratio (Ultra-beat)

  • Using filters (Ultra-beat)

  • Creating grooves using independent sounds (Ultrabeat)

  • Accessing Patches

  • Understanding 3 layers of patch construction

  • Choosing de-tuning to create separation in the layers

  • Activating and bypassing layers

  • What is puertomento?

  • Difference between poly, mono, legato and unison

  • Understanding edit window

  • Understanding filter window

  • Creating and saving user patches

Class 11 : Vocal Essential Effects (Engineering)

  • EQ (making the vocals bright to stand out in the MIX)

  • Compressor (using the right compressor for vocal genre)

  • De-esser (controlling the high frequencies and S’S of vocals)

  • Using reverb (either from bus or insert effects)

  • Using delay (either from bus or insert effects)

  • Creating a larger sound of vocals by using mono to stereo delay

  • Adding automatic pitch correction

  • Understanding hierarchy of effects

Class 12 : Coherence-Raghav Sachar

  • Creating a groove using all 8 channels of Stylus RMX

  • Creating a pre mix within RMX mixer

  • Produce the track of with the help of Ultra beat and Es2

  • Recording an acoustic guitar section and EQ-ing it with effects

  • Recording an electric guitar section (using clean, distortion sounds from logic) with effects 

  • Recording Vocals

  • Using all vocal effects on the channel strip

  • Basic Mix down

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